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Terran Strategy Tank, Goliath, Wraith A neat little thing I made up. It never fails (unless you don't upgrade). It works against all speices. *Build SCVs until you have enough $ to build Barracks *Build Barracks *Make a SCV and make him build a Supply Depot *Make another SCV and make him mine *Build 2 marines *Make the SCV that made the Barracks make a Bunker at the entrance of your base (if it is far away then build it 3 Starports away from your main base) *Put the marines in the Bunker *Make 3 SCVs and build a Refinery and put 'em in there (you can make more depending on the map) *Make a Factory then Machine Shop *Upgrade Siege Mode *Build a Tank *Build an Armory *Build another Factory *Make Goliaths at the new Factory and build Tanks at the other one *Make a Starport *Make a Science Facility *Make a Control Tower and research Cloaking *Make a Convert Ops *Build Wraiths, Tanks, and Goliaths *Upgrade everything *Make 5 Science Vessels and Ghosts *Make an Acadamy and then a Nuke *Make each group a hotkey *Make the Science Vessels follow the attack force *If the enemy is Zerg then use Irradiate on them *If they are Protoss then use EMP Shockwave *If Terran, use defense Matrix *If the Terran comp locks down, Irradiate the Ghost *Move the Ghosts in through the side or back and blow the heck out of the enemy
Marine Rush It only works on Zerg, but it's cool *Make SCV until 8/10 *Make the 8th SCV build a Barracks *Make another SCV and make it build a Supply Depot *Make another SCV and make it mine *Make 2 Marines *Make a Bunker with the SCV that made the Barracks *Make 2 more Marines then make all the Marines go in the Bunker *Make another Supply Depot *Make another Barracks *Make about 7 marines and go make another base *Keep making Barracks and marines *Build Engineering Bay *Build Refinery *Upgrade gun and armor *Build Acadamy and upgrade range *Kill the enemy
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